Game of Thrones season 8 VFX team didnt want to return for final episodes – heres why
Game of Thrones: Battle for the Iron Throne in season finale
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The eighth and final season of Game of Thrones received widespread backlash from viewers and critics alike, but it still managed to become one of the most-watched TV events of the last decade. As fans of the HBO fantasy epic tried their best to dodge online spoilers, even the show’s production team wanted to steer clear of the show’s secretive sets.
Visual effects supervisor Mohsen Mousavi has opened up about the challenging process of bringing the kingdom of Westeros to life on screen.
He and his effects studio Scanline contributed to many of Game of Thrones’ stunning sequences throughout HBO prestige fantasy drama’s eighth and final season.
Their work on the fifth episode of the season, ‘The Bells’, earned Mousavi his first ever Emmy nomination.
Even so, many of his crew were reluctant to return for the show’s highly anticipated final episodes.
During an interview with Gold Derby, the VFX guru admitted some members of the team didn’t want to return in order to avoid spoilers for the series’ epic finale.
Episode six, ‘The Iron Throne’, concluded with the devastating destruction of the titular throne, along with King’s Landing.
Fans were also distraught by the dramatic turn and subsequent death of Daenerys Targaryen (played by Emilia Clarke), though this remains one of the most contentious moments of the series to date.
While Mousavi and Scanline were excited to contribute to such a hot TV property, his comments exemplify just how far some fans were willing to go to avoid spoilers.
Thankfully, his team all returned to production to work on some of Thrones’ most jaw-dropping visual effects moments in the show’s history.
He revealed that many VFX artists worked late nights to complete the sequences to HBO’s high standards.
It was a long and arduous job, though one particular moment near the start of production gave the crew the motivation they needed to carry on.
Mousavi recalled: “In episode five, the throne melting sequence was something that we actually started on early on.”
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“It was the first sequence that we got from HBO to work on back in March 2018. The first thing we worked on and that was one of the things that we wrapped in finalised in April 2019.”
This particular sequence took just over a year to be fit for broadcast, but even the show’s most critical fans can agree the process was well worth the effort.
The VFX supervisor continued: “That was very, very fun and challenging to work on.
“If you get told ‘hey, you’re gonna work on destroying the Iron Throne’, it’s just a very beautiful setting in terms of lighting, and it was very fun to develop that sequence.”
“Having that as the first thing to work on sort of motivated everyone to move on and get even more energy for the rest of the sequences that we worked on.”
Season eight drew countless criticisms from the show’s diehard fans, but the final season’s visual effects remained as top notch as ever.
Scanline has most recently contributed to blockbuster hits like Godzilla vs Kong, Netflix series Shadow and Bone and several entries to the Marvel Cinematic Universe.
Game of Thrones seasons 1-8 are available to watch on streaming service NOW.
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